Dragon Creek: A New Year!
Hello everyone! Happy New Year!
Dragon Creek's development is coming along smoothly, and for those of you that were watching, a demo released this week! The first two days it was out was spent fixing bugs that had been missed, like dragon stats only working if you wore a comfortable saddle.
A tutorial was added, to help new players understand the basics. Mini-games still need tutorials, as does battling, but its a step in the right direction. Sounds were also added to all the menus, the shrine, the clothing screen, and any other gui elements.
Soon all the dragons will be receiving visual updates, with shading and more accessories. It's a lengthy process, but it makes the dragons look so much better. The goal is to have all the visual updates out by next Saturday.
If you do play the demo, I would appreciate feedback! Let me know what you like and what you didn't like! I want to make Dragon Creek a great game, and it starts with the community.
Dragon Creek
A dragon raising sim where every dragon is procedurally generated
Status | In development |
Author | Rekkeld |
Genre | Simulation, Role Playing |
Tags | Character Customization, Dragons, minigames, Pixel Art, Procedural Generation, Singleplayer, training |
More posts
- Dragon Creek is in Early Access!Jan 31, 2021
- Patch Notes v24Jan 24, 2021
- Dragon Creek Demo V18Jan 17, 2021
- Dragon Creek Demo Week One ReviewJan 10, 2021
- Dragon Creek Patch Notes 1/6/2021Jan 06, 2021
- Dragon Creek Demo Patch Notes 1/5/2021Jan 05, 2021
- Dragon Creek Demo Patch Notes 12/31/20Jan 01, 2021
- Dragon Creek: Sounds and MusicDec 27, 2020
- Dragon Creek Update 12/19/20 (Demo Soon!)Dec 20, 2020
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