Dragon Creek Update 8/15/2020


This week  I worked on the shrine to get it functional. At the time of writing, the menu works, the interior works, and the animation for resurrection is about halfway completed. The intention is to allow players to enter their own custom seed, or use a random one at the shrine. The shrine then plays a small cutscene, then you can choose to keep the dragon. If you do, you get to name it, and the dragon will be sent to the ranch. I had originally intended for the dragons to be babies when they first hatched, but I realized it was a lot of extra work and code for a feature that wouldn't be very fun. Noone wants to wait for a dragon to grow up to play the game. I may add babies later, but for now I just have the dragons born fully grown and immediately ready for training. 

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